Pierre Pagès
Product Designer

The previous version was limited by outdated technology, making updates difficult.
I led the UX/UI redesign, created a design system, and developed an onboarding process to improve user adoption.
The project resulted in a clearer interface, an architecture that supports continuous updates, and faster user onboarding, addressing the needs of both novices and power users.
The objective of this project was to modernize our 3D mapping tool, making it more accessible to novice users while retaining its advanced features for experts.
Our users range from a complete beginner with no experience in design to mapping experts with extremely different needs.
Making the UI and the UX easier to navigate while keeping every existing functionalities and technical control.
The UI needs to be built in a way that allows for new feature to be added without compromising the legibility.
Redesigned the UI to guide users through the digital mapping process while ensuring consistency and scalability for all skill levels
Rather than assuming expertise, we help new users start confidently with guided onboarding, and ensure power users can access technical settings in discreet dropdowns.
Built on a modern technology stack that enables rapid iteration without interrupting service, allowing us to continuously improve features and respond quickly to user feedback.
